So the group roles have been decided and I have been given
Cinematographer and colourist (the two roles I was hoping for YES!!!!) But, I’m left thinking. I understand what a
cinematographer does in a traditional sense with the medium of film and
television but what requires them through a video game and cinematic trailer? So
I decided to search about gaming cinematographers and came upon a YouTube video
of Eric Monacelli, Cinematographer of uncharted 3 and he says that his aim was
to make sure that the gamers “became immersed in that game world” which got me
thinking that their essentially exactly the same, in that with both roles, the
aim is to “immerse” the gamer/viewer into the world through visuals to tape
into their emotions depending on which ones are required for the certain scene.
Through the week (still thinking about the role of
cinematographer I decided to watch “cinematography style” in the documentary vittorio
storaro appears in the darkness with a lit household bulb placing it in various
positions and as he changes the position, he shows how it can also change the
feeling and help “tall a story”. As
someone who struggle literately, Mr Storaro says something that catches my
attention, he says how by deciding where to put the bulb, you can write with
light. This statement forces me to pause and think. Being terrible with words
and describing thing verbally I’ve never been good at telling a story, but I
have always been interested anything and everything visual and with visual’s it
doesn’t matter about being able to tell a story with words because I’m able to
tap into the viewer’s emotions with pictures and write a story with them.
https://www.youtube.com/watch?v=eobw_x_ky2k
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